Blender Rigging
https://video.blender.org/w/5F5XomWX4jRDZYUX4tt3s8
Rols
- CTRL Control bones
- The ones the animator animate
- DEF Deformation bones
- Deform the mesh
- MCH Mechanism bones
- Force the rig to do what they should do
Naming: - DEF and MCH have the prefix. CTRL don't. - Important to give proper names - Do not let bone.001/002... - Left and right suffix
Advice: Do not over rig. Just what you need. (Only to learn)
Edit mode: For adding bones Pose mode: For setting constrains and animation
Constraints: Owner: the bone holding the constrain Target/s: the affected bone/s by the constrain